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	<title>Holy_Bins :: The Blog &#187; Gaming</title>
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	<link>http://www.holybins.com</link>
	<description>Programming and everything else that matters in life...</description>
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		<title>The Good Guys from Gamespot&#8230;are Back!</title>
		<link>http://www.holybins.com/index.php/2008/03/11/the-good-guys-from-gamespotare-back/</link>
		<comments>http://www.holybins.com/index.php/2008/03/11/the-good-guys-from-gamespotare-back/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 01:22:24 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.holybins.com/index.php/2008/03/11/the-good-guys-from-gamespotare-back/</guid>
		<description><![CDATA[

So despite all that drama that was going on with gamespot staff over the past few months, the dust is finally starting to settle.

First it was Jeff Gerstmann and Ryan Davis working on the Arrow Pointing Down Podcast, but now it looks like that was just a warmup to officially start their real site, Giant [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.holybins.com/wordpress/wp-content/uploads/2008/03/giantbomblogo.gif" style="float: right; padding: 5px 15px;" width="25%" height="25%" /></p>

<p>So despite all that <a href="http://www.holybins.com/index.php/2008/01/21/gerstmann-debacle-summed-up-in-one-article/">drama</a> that was going on with <a href="http://www.holybins.com/index.php/2008/02/20/some-gamespot-defects-the-followups/">gamespot staff</a> over the past few months, the dust is finally starting to settle.</p>

<p>First it was Jeff Gerstmann and Ryan Davis working on the <a href="http://www.arrowpointingdown.com/">Arrow Pointing Down Podcast</a>, but now it looks like that was just a warmup to officially start their <strong>real</strong> site, <strong><a href="http://www.giantbomb.com">Giant Bomb</a></strong>.  </p>

<p>While it&#8217;s basically just a wordpress blog (hey, no problem with that!) at the moment, they are promising a pretty exciting site by the summer.  </p>

<p>Can&#8217;t wait to see what these guys turn this into, as we all know there is a roaming fan base that has left gamespot, but we all aren&#8217;t sure where to go from here&#8230;</p>

<p>Giant Bomb <em>may</em> be the answer &#8211; go <a href="http://www.giantbomb.com">check it out</a>&#8230;right now they have 2 video episodes up where they are being very transparent and inclusive on the site being built, including their office space.  Pretty cool stuff!</p>
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		<item>
		<title>A strange combination of The Lion King and Bedknobs and Bromsticks</title>
		<link>http://www.holybins.com/index.php/2008/02/28/a-strange-combination-of-the-lion-king-and-bedknobs-and-bromsticks/</link>
		<comments>http://www.holybins.com/index.php/2008/02/28/a-strange-combination-of-the-lion-king-and-bedknobs-and-bromsticks/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 23:28:55 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[The Web]]></category>

		<guid isPermaLink="false">http://www.holybins.com/index.php/2008/02/28/a-strange-combination-of-the-lion-king-and-bedknobs-and-bromsticks/</guid>
		<description><![CDATA[Seriously&#8230;look at the title screen.  Now look at the characters.  Now laugh.  Now try to comprehend the narration&#8230;and laugh harder.

I hope this is not real&#8230;




]]></description>
			<content:encoded><![CDATA[<p>Seriously&#8230;look at the title screen.  Now look at the characters.  Now laugh.  Now try to comprehend the narration&#8230;and laugh harder.</p>

<p>I hope this is not real&#8230;</p>

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		<title>Some GameSpot Defects -&gt; The Follow-ups!</title>
		<link>http://www.holybins.com/index.php/2008/02/20/some-gamespot-defects-the-followups/</link>
		<comments>http://www.holybins.com/index.php/2008/02/20/some-gamespot-defects-the-followups/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 23:59:52 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[The Web]]></category>
		<category><![CDATA[gamespot]]></category>

		<guid isPermaLink="false">http://www.holybins.com/index.php/2008/02/20/some-gamespot-defects-the-followups/</guid>
		<description><![CDATA[So just a few interesting things in this post-gamespot-defecting era&#8230;

Jeff Gerstmann and Ryan Davis have a podcast now!  The first experimental episode is pretty hilarious &#8211; check it out at Ryan Davis&#8217; blog arrow pointing down, or find it on iTunes under the podcast name of Arrow Pointing Down.

Alex Navarro is apparently still writing [...]]]></description>
			<content:encoded><![CDATA[<p>So just a few interesting things in this post-gamespot-defecting era&#8230;</p>

<p>Jeff Gerstmann and Ryan Davis have a podcast now!  The first <em>experimental</em> episode is pretty hilarious &#8211; check it out at Ryan Davis&#8217; blog <a href="http://www.arrowpointingdown.com">arrow pointing down</a>, or find it on iTunes under the podcast name of <strong>Arrow Pointing Down</strong>.</p>

<p>Alex Navarro is apparently still writing reviews &#8211; this time for <a href="http://www.gametap.com/home/read/article/3594">Gametap</a>.</p>

<p>Listening to the Arrow Pointing Down podcast revealed (at least to me) that <strong>Greg Kasavin</strong> &#8211; another ex-gamespotter &#8211; is helping with the development of C&amp;C: Red Alert III.  Good for him!</p>

<p>I&#8217;m glad these guys are moving on, they are too important to the industry and the &#8216;net community in general to disappear.</p>
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		<item>
		<title>Gerstmann Debacle Summed Up in One Article</title>
		<link>http://www.holybins.com/index.php/2008/01/21/gerstmann-debacle-summed-up-in-one-article/</link>
		<comments>http://www.holybins.com/index.php/2008/01/21/gerstmann-debacle-summed-up-in-one-article/#comments</comments>
		<pubDate>Tue, 22 Jan 2008 04:50:38 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.holybins.com/index.php/2008/01/21/gerstmann-debacle-summed-up-in-one-article/</guid>
		<description><![CDATA[Sam Kennedy, a 1UP editor, wrote a pretty good blog entry summarizing the drama with Gamespot firing Jeff Gerstmann at the end of 2007.  It&#8217;s an interesting read and had some stuff in it I didn&#8217;t even know was going on (mostly with some of the backlash by the community).

Let&#8217;s hope the rumors of [...]]]></description>
			<content:encoded><![CDATA[<p>Sam Kennedy, a 1UP editor, <a href="http://www.1up.com/do/blogEntry?bId=8587828&amp;publicUserId=4561231">wrote a pretty good blog entry</a> summarizing the drama with Gamespot firing Jeff Gerstmann at the end of 2007.  It&#8217;s an interesting read and had some stuff in it I didn&#8217;t even know was going on (mostly with some of the backlash by the community).</p>

<p>Let&#8217;s hope the rumors of Gerstmann starting a new site are true.  Maybe Alex Navarro will join him&#8230;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>GREAT Analogy from Arstechnica</title>
		<link>http://www.holybins.com/index.php/2008/01/04/great-analogy-from-arstechnica/</link>
		<comments>http://www.holybins.com/index.php/2008/01/04/great-analogy-from-arstechnica/#comments</comments>
		<pubDate>Fri, 04 Jan 2008 06:35:56 +0000</pubDate>
		<dc:creator>Chuck</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.holybins.com/index.php/2008/01/04/great-analogy-from-arstechnica/</guid>
		<description><![CDATA[Great analogy over at arstechnica about the Burnout: Paradise demo:


  I don&#8217;t mind a quick loading screen if I get to retry a race over and over, and really, there is no way you could keep that one race in memory to avoid that? If you tell me that memory is being used to [...]]]></description>
			<content:encoded><![CDATA[<p>Great analogy <a href="http://arstechnica.com/journals/thumbs.ars/2008/01/03/why-criterions-defense-of-burnout-paradise-doesnt-fly">over at arstechnica</a> about the <em>Burnout: Paradise</em> demo:</p>

<blockquote>
  <p>I don&#8217;t mind a quick loading screen if I get to retry a race over and over, and really, there is no way you could keep that one race in memory to avoid that? If you tell me that memory is being used to keep the hub world from having to load&#8230; well, that&#8217;s like saying you can&#8217;t pour me a beer because your hands are so busy punching me. I don&#8217;t care if you&#8217;re very good at punching people, or if this is just a demo and you promise I&#8217;ll be kicked as well when I give you money, the truth is I just wanted the beer.</p>
</blockquote>

<p>I really didn&#8217;t think the demo was bad at all&#8230;</p>
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